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Otara is a world of forests, plains, mountains, and seas, yet its geography and culture are profoundly shaped by the seven moons that circle the planet and the ever-present Weave of Magic that threads through everything.

Celestial and Magical Influence

  • Seven Moons: Otara's seven moons are a constant presence in the sky, each with its own orbit, color, and phase cycle. They influence tides, weather, and even the magical potency of different regions. Scholars, astrologers, and mages chart the moons meticulously, as their alignments can amplify spells, awaken mystical creatures, or foretell events.
  • The Weave of Magic: Otara is suffused with an invisible lattice of magical energy. The Weave shapes the land and life itself, forests grow thicker where magic pools, rivers may glow with faint auras, and creatures often have innate magical abilities. Magic is as natural as sunlight to the people of Otara, though its mastery is unevenly distributed.
  • Climate & Seasons: While Otara experiences cycles of warmth and cold, the moons and the Weave interact to produce occasional magical stormsand shimmering auroras. Some regions are perpetually lush due to magical fertility, while others may be cursed or barren.

Human and Civilized Realms

Otara's population is estimated to be around: 200,000,000, partly because magical hazards, wild elemental beasts, cursed lands, and arcane phenomena, make some areas nearly uninhabitable. Humans, elves, dwarves, and other races populate cities, villages, and enchanted strongholds.

Major Civilizations

  • Eastern Otara: Feudal kingdoms flourish, castles and magical towers dot the hills, and monasteries house sages who study both the Weave and divine teachings.
  • Western Otara: Empires of scholars and mages dominate, creating magical marvels, floating cities, enchanted bridges, and arcane laboratories.
  • Southern Otara: Rich trade cities thrive along riverways, specializing in rare magical goods, artifacts, and potions derived from the Weave.
  • Northern Otara: Rugged highlands and mystical forests are home to semi-nomadic peoples, druids, and beast-tamers attuned to both lunar cycles and the Weave.

Knowledge, Magic, and Worldview

  • Maps & Geography: Maps are not just geographic, they often indicate magical currents, ley lines, and moon-influenced zones. Knowledge of the world is fragmented; some regions are cloaked in illusions or hidden by the Weave itself.
  • Science & Magic: Alchemy, astrology, and magical engineering dominate alongside conventional crafts. Scholars calculate moon phases to predict magical flux, while mages manipulate the Weave for agriculture, defense, or even warfare.
  • Exploration: Adventurers and caravans brave enchanted forests and mystical mountains. Ship captains navigate by moonlight and magical currents in the seas, while scholars send familiars and magical probes to distant lands.

Life on Otara

Otara is a land of wonder and danger. Peasants farm fertile lands imbued with magical energy, knights defend kingdoms from both mortal and arcane threats, and sages study the mysteries of the Weave and the seven moons. For most, the world is local and immediate, yet glimpses of distant lands, magical beasts, and celestial alignments hint at a vast and interconnected reality shaped by both physical and mystical forces.

Continents of Otara


Dominionm of
Arangoth

Kingdom of
Aranor

Kingdom of
Amarenicea

Elven Kingdom of
Arethane

Kingdom of
Bal`Lordorron

Kingdom of
Beordmarr

Kingdom of
Celdaea

Kingdom of
Crysk

Delgwynthian
Empire

Holy Kingdom of
Dhelcrist

Kingdom of
Drak`Thul

Kingdom of
Drikjur

Kingdom of
Easquilyae

Kingdom of
Elizarain

Faltyr Empire

Kingdom of
Fargraad

Kingdom of
Fessel

Kingdom of
Glaiven

Grondar Desert

Kingdom of
Harak

Kingdom of
Huralas

Kingdom of
Kael

Kingdom of
Keldshar

Kingdom of
Kendrelaer

Kingdom of
Khelerha

Kingdom of
Kiadroth

Kingdom of
Kithrenna

Kingdom of
Kolvydaer

Kingdom of
Kos

Pirate
Kingdom of
Kydmarra

Kingdom of
Maletra

Kingdom of
Lumea`Masinlor

Isle's of
Meashk`Darivwyr

Kingdom of
Myraletch

Peldarian
Enclave

Kingdom of
Rhyanne

Kingdom of
Roew

Kingdom of
Sladrig

Kingdom of
Synarrin

Kingdom of
Sythryca

Kingdom of
Tarren

The Dwarven
Kingdom of
Tilagos

Kingdom of
Valigor

Kingdom of
Vandalorne

Kingdom of
Visrelund

Kingdom of
Voresch

The Cursed
Land of
Vron

Yeaoshan
Empire

Kingdom of
Yarinsloth

Kingdom of
Zerigoth

The
Underdark

North Polar Cap

South Polar Cap

Under Water

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