Oath of the Zephyr

The Oath of the Zephyr is taken by those who embody the freedom of the wind, moving with agility and striking like a storm. These Holy Crusaders are swift, unpredictable, and unstoppable forces of nature.

Tenets of the Zephyr

Flow Like the Wind: Never be where the enemy expects.

Strike Like the Storm: Swift and deadly, leave your enemies no time to react.

Freedom Above All: Never allow yourself to be chained or controlled.

Oath Spells

Holy Crusader Level Spells
5th Feather Fall, Zephyr Strike
8th Misty Step, Gust of Wind
11th Wind Wall, Haste
14th Freedom of Movement, Greater Invisibility
15th Control Winds, Steel Wind Strike

Channel Divinity

Storm Step: As a bonus action, you can teleport up to 30 feet and gain advantage on your next attack.

Windborne Speed: You can use your Channel Divinity to double your movement speed for 1 minute.

Spell-Like Abilities

Unbound Agility: You can ignore difficult terrain and move across water without sinking.

Gale Strike: At 15th level, once per long rest, you can unleash a whirlwind slash, forcing all creatures in a 30-foot cone to make a Strength saving throw or be knocked prone.