Cor'Sehathian  Aleanddare

IQ: 24                                                                  Natural AR: 5

ME: 16                                                                HP: 45

MA: 12                                                                SDC: 30

PS: 10                                                         EXP: 14,500/17,920

PP: 20                                                                Level: 3

PE: 17                                                                Height:

PB: 27                                                                Weight:

SPD: 24                                                        Alignment

Per: 17                                                                Age:

Luck: 11                                                        Race: Grey Elf

Ref: 20                                                                P.P.E.: 60/195

Background/Racial Skills

Track Humanoids (65 +5% per level)

Track/Trap Animals (65 +5% per level)

Prowl (75 +5% per level)

Identify Plants/Fruits (55 +5% per level)

W.P. Longbow

Wilderness Survival: Forest (85 +5% per level)

Dance (80 +5% per level)

Heraldry (60 +5% per level)

Horsemanship: General (70/65 +5% per level)

Languages: Dwarven (85 +5% per level)

Literacy: Human (70 +5% per level)

Military Etiquette (80 +5% per level)

Court Etiquette (65 +5% per level)

Mathematics: Basic (155 +5% per level)

Play Musical Instrument flute (65 +5% per level)

Sing (65 +5% per level)

W.P. knife

O.C.C WIzard        

Languages: Elven (123 +5% per level)

Language: Mystic  (70 +5% per level)

Language: Human  (85 +5% per level)

Literacy: Elven (80 +5% per level)

Literacy: Mystic (65 +5% per level)

Research: (105 +5% per level)

Lore: Magic (105 +5% per level)

Lore: Ritual (65 +5% per level)

W.P. Staff

Hand to hand: Expert

O.C.C. Related

Mystic Herbology (65 +5% per level)

Alchemy (60 +5% per level)

Botany (82 +5% per level)

Herblore (75+ 5% per level)

Brewing/Vinting (60/70 +5% per level)

Identify Runes (60 +5% per level)

Identify Wards (30 +5% per level)

Lore: Geomancy/Ley Lines (60 +5% per level)

Holistic Medicine (82/77 +5% per level)

Lore: Farm (60 +5% per level)

Lore: Flora (55 +5% per level)

Secondary

Acrobatics

Climb/Scale Walls (80 +5% per level)

Rappelling (70 +5% per level)

Yoga

Drawing- Pencil/Ink/Chalk (65 +5% per level)

Leather Working (75 +5% per level)

Papermaking (60 +5% per level)

Glassworking (50 +5% per level)

Book Binding (60 +5% per level

Running

Equipment

Bag of holding

Two sets of clothing,

a robe or cloak with a hood,

boots,

a pair of soft leather gloves,

belt,

bedroll,  

backpack,

a medium-sized to largesatchel,

two small sacks,

a water skin,

12 sheets of parchment paper,

a 100 page notebook,

three crow quill pens,

two bottles of ink,

4 sticks of graphite,

4 sticks of chalk,

4 candles,

wooden cross,

small mirror,

tinder box.

Wand of fireballs (6th level) 29 charges 1d6 per level 20ft radius

Robe of Scintillating Colours

Ring of Cloaked Wizardry and Invisibility (ring of invisibility that is undetectable by magic)

Ring of Wizardry (half PPE costs)

Spells

Cantrips (.5 PPE)

Acid Splash

Compass

Dancing Lights

Dim

Druidcraft

Eldritch Blast

Fire Bolt

Gust

Lubrication

Light

Mage Hand

Mend

message

Mini Missile

Minor Illusion

Mold earth

Prestidigitation

Produce Flame

Ray of Frost

Shocking Grasp

Spice  

Level 1 (1 PPE)

See aura

copy

Detect evil

See the invisible

Unseen servant

Level 2 (2 PPE)

Knock

Levitate

Arcane lock

Alter Self

Spectral wings

Throwing stones

Level 3 (4 PPE)

Armour of Ithan

Invisibility: Simple

Telekinesis *

Paralysis: lesser

Hold: Undead

Level 4  (8 PPE)

Multiple image        

Death Ward        

Level 12 (90 ppe)

Super mystic portal                

BONUSES

Vs Psionics +1

Vs Insanity +1

Vs Spell Magic +2

Vs Circles/Wards +1

Trust/Intimidate 20%

Strike +5 (+1 with Longbow) (+1 with Knife) (+2 with Staff)

Parry +6 (+1 on horseback) (+1 with Longbow) (+2 with Knife) (+1 with Staff)

Dodge +6 (+7 on horseback)

Coma +5%

Death +5%

Poison +1

Charm/Impress 83%

Attacks per Melee 3

Danger Sense 15%

Initiative +3

Spell Strength +1

Balance +1

Roll with Punch/Fall/Impact +3

Backflip (45 +5% per Level)

Walk Tightrope/Highwire (39 +3% per Level)

Rate of fire (Longbow) 4