Aoife Bannidlues

 

 

I.Q.

16

+2% to all skills

M.E.

9

-1 save vs. Psionic Attack, -1 save vs. Insanity

M.A.

8

0% Trust/Intimidate

P.S.

18

+3 Hand to Hand Combat Damage

P.P.

19

+2 Strike/Parry/Dodge

P.E.

15

+3% vs Coma/Death +0 vs Poison

P.B.

20

50% Charm/Impress

SPD.

13

+0 Attack

PER.

19

25% Danger Sense

LUCK

12

No Special Bonus

REF

1

+5 to Initiative

 

 

 

O.C.C.

Ranger

Priestess

Experience Level

3

0

Training to be a priestess

Current Exp

7450

2550

Need for next Level

8240

3000

 

Name:

Aoife Bannidlues

(Holder of the Bow)

Title:

Warden

Race:

Wood Elf

Alignment:

Unprinciples

 (Chaotic Good)

Land of Origin:

Arethane

Age:

100

Sex:

Female

Weight:

120

Height:

5’ 8”

City/Town:

Daishull

Handedness:

Left

Eye Colour:

Brown

Hair Colour:

Brown

Birth Order:

First Born

Religion: 

Seldarine

(Sworn to Aphrael)

Social Background:

Scholarly and Educated

Social Class:

Middle Class

Mother:

Nyliana Bannidlues

Father:

Dakath Bannidlues

Siblings:

Charnin Bannidlues (twin)

 

 

HP:

 

 

Natural SDC:

 

 

Natural AR:

 

Armour AR:

Armour SDC:

 

PPE:

 

 

31

 

27

 

 

5

 

 

+3 Elven Plate: AR 18

 

+3 Elven Plate: 300 SDC

34

Current

 

 

5

+3 Elven chain: AR 16

 

+3 Elven Plate: 244SDC

 

 

Combat Skills & Bonuses: Unarmed

Level: 3     Hand-to-Hand Combat Type: Ranger    No. of Attacks/Melee: 3

Strike: +5              Parry: +5         Dodge: +5        Damage: +5         Roll with Punch/Fall: +3             K.O./Stun:  Nat 20           

Critical:                 Critical from Behind: x          

Kick Attack:  2D6 dam        Death Blow:                    Disarm:            Initiative: +5

 

Other:                                                                                                                                                                                                                                                 

 

WEAPON PROFICIENCIES                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            

WPN

Lvl

Strike

Parry

Dam

Qual/Mag

str/par/dam

TOT Strike

Tot

Parry                  

Tot

Dam

THROW

#Att

or

ROF

RANGE

 

Weapon DAM

Long Bow

4

5+1+2+2+3

5+1+3

5+3arrow

+3

+13/

+15

+12

+11

na

6

720’

2D6

Sword

3

5+2

5+1

5

 

+8

+6

+5

+1

3

na

2D6

Knife

3

5+1

5+2

5

 

+6

+7

+5

+2

3

na

1D6

Sniper

On Long Bows Adds a bonus of +2 to strike on a carefully aimed shot counts as two arrow shots.

 

+7 save vs. charm and sleep type magic

Circles: 16 (all circles)
Faerie: 16
Fumes: 14
Item: 14
Polymorph: 14
Ritual: 16
Spell: 12 (caster level 1-3)/13 (caster level 4-7)/14 (caster level 8-11)/15 (caster level 12-15)
Wards: 14(creator level 1-3)/15 (creator level 4-7)/16 (creator level 8-11)/17 (creator level 12-15)

 

Background & Racial Skills:

Level

Skill

Base

Bonus

%

Elven Racial Skills

4

Tracking (pro)

 

35+5

+15+2+10+5

87

4

Prowl

 

40+5

+10+2+2

74

4

Identify Plants/Fruits (pro)

 

30+5

15+10+2

77

4

W.P. Longbow

Add 20 feet (6 m) to the normal effective range per level of the character, +1 to parry with that weapon (effective at level one), and +1 to strike at levels 2, 4, 6, 8, 11, and 14.Archery Movement Penalty: The character loses all bonuses and rate of fire is half when running and shooting, flying, when riding on horseback, or otherwise unbalanced. Archery Rate of Fire: Two at level one, and +1 at levels 2, 3, 5, 7,9, and 12. Average Ranges: Does not include W.P. bonus for range. Bow Type and Ranges Damage Per Arrow/Weapon

  • Long Bow 640 ft (195 m) 2D6 damage

(+1 strike because of elf)

4

Wilderness Survival: Forest (pro)

40+5

+10+30+2+5

107

Scholarly & Educated

4

Literacy: Elven

30+5%

+5+2

57

4

Literacy: Common

30+5%

+4+2

56

4

Botany

40+5

+4+2+2

68

4

Bowyer/Fletcher (pro) (Successful skill makes quality +1, roll 03-05: +2, 01-02:+3)

30+5

+10+4+2

66

Self Taught (rolled 05 0r less on trying skill with no knowledge then got book)

2

Lore: Flora

25+5

+2

37

2

Lore: Fauna

20+5

+2

32

 

 

 

O.C.C. Skills:

Level

Skill

Base

Bonus

%

Ranger

3

Hand to Hand: Ranger

Level

Hand to Hand Combat: Ranger

1

2 Attacks/melee, +2 roll with/pull punch

2

+3 Strike/Parry/Dodge

3

+2 Damage

3

W.P. Sword

Combat skills with large and small swords, including fencing type training. Includes rapiers, sabers, broadswords, two handed, and short swords. Bonuses: +1 to strike at levels 1, 3, 6, 9, 12and 15. +1 to parry at levels 2, 4, 7, 10 and 13. +1 to strike when thrown at levels 4, 8, and 12; swords are not designed for being thrown.

3

W.P. Knife

Training with all types of knives. Bonuses: +1 to strike at levels 2, 4, 7, 10, and 13. +1 to parry at levels 1, 3, 6, 9 and 12. +1 to strike when thrown, at levels 1, 3, 6, 8, 10, and 13.

3

Animal Husbandry

40+5

+10+2

67

3

Land Navigation

60+5

+10+2

87

3

Language: Elven (Native Tongue)

 

 

98

3

Language: Drow

40+5

+15+2

72

3

Language: Fae

40+5

+15+2

72

4

Identify Plants and Fruits

See Racial Skills

3

Skin/Prepare Animal Hides (+15%)

40+5

+15+2+5

77

3

Trap Animals (+20%)

50+5

+20+2

87

4

Tracking (+15%)

See Racial Skills

4

Wilderness Survival (+20%)

See Racial Skills

Priest

0

Language:

 

 

 

0

Language:

 

 

 

0

Language

 

 

 

0

Literacy: Native (+15%)

 

 

 

0

Basic Math

 

 

 

0

Lore: Religion (+25%)

 

 

 

0

Lore: Demons & Monsters (+15%)

 

 

 

0

Lore: Undead/Dark-Life (+15%)

 

 

 

0

Land Navigation

 

 

 

0

Wilderness Survival

 

 

 

0

WP

 

 

 

0

Hand to Hand: Basic

 

 

 

Related Skills:

Level

Skill

Base

Bonus

%

Ranger

3

Sign Language

30+5

+2

47

3

Use/Recognize Poison

35/25+5

+10+2+6

68/58

3

Detect Ambush (pro)

50+5

+10+10+2+

87

3

Intelligence

45+5

+10+2

72

3

Bowyer/Flecher

See Background Skills

3

Hunting

40+5

+10+10+2

77

3

Horsemanship: General

35/20+5

+5+2

57/42

3

Animal Cries

30+5

+10+2

57

2

Teamster/Wagoneer

25+5

+2

37

1

Detect Ambush

See Above

Priest

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

 

 

Secondary Skills:

Level

Skill

Base

Bonus

%

Ranger

3

Bluff/Fast Talking

25+5

+2

42

3

Boxing

Boxing: The classic art of fighting with fists. Training helps build the body and reflexes. Skilled boxers will automatically knockout opponents on a roll of a natural twenty. The victim of a knockout will remain unconscious for 1D4 melees rounds. Unlike normal knockout/stun, the player with the boxing skill does not have to announce that he is trying to knockout his opponent before making a roll to strike. The following bonuses are provided:

    +One additional attack per melee round.

    +2 to parry and dodge.

    +1 to roll with punch or fall.

    +2 to P.S.

    +3D6 on S.D.C.

3

Gymnastics

Learning to do falls, rolls, tumbles, cartwheels, somersaultsand to work the parallel bars and rings. This sport builds great upperbody strength, grace, and balance. Provides all of the following:

 

    Automatically gets climb/rappel skill.

    Kick attack at first level; does 2D6 damage.

    30%+5% per level Sense of balance

    30%+3% per level Work parallel bars & rings

    40%+5% per level Back flip and somersault

    +2 bonus to roll with punch, fall or impact.

    +1 P.S.

    +1 to P.P.

    +2 to P.E.

    +2D6 to S.D.C.

3

Climbing

50+5

+2

67

3

Swimming

50+5

+2

67

2

                          Lore: Faerie Folk

20+5

+2

32

1

Sniper

                This skill represents special training in long-range bow and arrow attacks and marksmanship. Any type of long-range bow (300 Foot/91.4 m range or better) can be used for sniping. [W.P. with Archery type]
Base Skill: Adds a bonus of +2 to strike on a carefully aimed shot counts as two arrow shots.

Priest

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

0

 

 

 

 

 

Magic Items:

Longbow +3 Strike/Parry/Dam

Boots of ElvenKind

+3 Elven Chain Armour: AR-16 SDC 244 Silent and Weightless

Quiver of Magic Arrows: 10 Arrows +3 to damage and are recoverable and reuseable

Backpack of Holding

 

Equipment:

Long Bow

Knife

sword

Water Skin

Bedroll

Blanket (wool)

Rope 50ft

Cloak (wool)

Mess kit

Pot

Provisions for 2 days for 5 people with spices

Tent

Horse w/ tack & barding

Flint & Tinder Box

***Book on Flora & Fauna

Clothing: normal clothing 2 changes (something nice, something travel, body linens)

Gloves (wool)

Socks (silk wool blend)

Signet ring  (Signet not recognizable “Fiery Brambles”  Image is a bramble on fire)

 

 

Money:

1653 gold

 

Background:

 

Female

1st born of twins (+10%) Sibling at home with parents

Left handed

Father is a Ranger and Owns the Town’s Inn Mum was a Sajorte

No special birth event

Born at Twilight in the Year of the Manticore Month ofRethe (March) Isilya (Monday)

Raised on the streets (-10%)

Civilized (+5%)

Leg town/small City (+15%)

Scholarly & Educated: Literacy native +5%, literacy other +4%, common +4%, two

science/tech skills+4%

5 years apprentice as ranger (very good at it)

Special Possession - no

No land for you

Motivation:  Understanding: to seek knowledge or wisdom

Emotional Disposition: Calm

Moodiness: Labile (emotional unstable)

Core Traits

·         Optimistically pessimistic

·         Conscientious

·         Spontaneous

·         Cautious

·         Reserved

·         Heterodox

Secondary Traits: Dry humour

Topics of Conversation: TBD

 

Companions:

Baron Thrae

Kata’Aryn (aka Katie)-Megan’s

Ar’ern (aka Ernie) Matt’s

Corsecothian (Corey) Damien’s

Adiena (  ) Delenn’s

Min’Lara (Min) Haylay’s